AI Insights · Timothy · January 2023
Top 5 Planes Games on Android in Australia: Q4 2022 Performance
Discover the performance trends of the top 5 planes games on Android in Australia during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 planes games on the Android platform in Australia displayed varying trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the performance of these popular games.
1945 Air Force: Airplane games from 1SOFT saw its weekly revenue fluctuate, peaking at approximately $2.4K in late November and ending the year around $2.3K. Weekly downloads showed a steady decline from early October's 4K to a low of 2.7K in late November, before rebounding to 3.5K by the end of December. Active users demonstrated a slight decline, starting at 14.3K and ending at 12.5K.
BoomBit Games's Crazy Plane Landing experienced a downward trend in weekly downloads, starting at 2.3K in late September and reaching 1.2K by early December, before recovering to 2K by the end of the quarter. Active users showed a similar trend, decreasing from 5.1K to 4.0K, but rising to 5.0K in the final week of December.
Airport Master - Plane Tycoon by Panteon had modest weekly revenue, with a notable spike to $145 in late November. Weekly downloads remained relatively stable, hovering around 500 to 700, with a significant increase to 1.9K in mid-December. Active users were consistent, ranging from 5.4K to 6.1K, with a notable peak at 7.9K in mid-December.
Sky Warriors: Airplane Games from Wildlife Studios saw its weekly revenue vary, starting at $788 and peaking at $1.3K in mid-December. Weekly downloads showed a declining trend, reducing from 1.1K in early October to 338 by mid-December, before rising to 646 in the final week. Active users remained relatively stable, fluctuating between 5.3K and 7.1K.
Finally, Airport BillionAir Idle Tycoon by Rogue Harbour Game Studio Inc. demonstrated steady weekly revenue, peaking at $1.5K in mid-December. Weekly downloads fluctuated, starting at 554 and reaching a low of 286 in mid-December, before ending the year at 627. Active users saw a decline from 1.4K in early October to 1.2K by the end of December.
For more comprehensive insights into app performance, visit Sensor Tower.